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Blender Tips: 10 Efficient Blender Shortcuts

Time-saving Blender shortcuts to simplify your 3D texturing workflow.

These handy Blender shortcuts can transform your 3D texturing workflow. Blender is one of the best 3D modeling software available, and unlike its competitors, it’s completely free to download.

However, even experienced Blender users can benefit from a few tips to speed up their workflow. To help you with your texturing, here are ten of the most useful shortcuts; once you commit them to memory, you’ll be able to texture at warp speed!

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Local view – numeric keys /

This will hide everything except the selected object, while still being independent of the regular hiding function, so you can for example have only one object being worked on in one area and the whole scene in another area.

Zoom to selected – numeric keyboard.

Almost standard, working without it does not seem very pleasant for me. It centers the screen on the selected object, or in engraving mode, on the position where you placed the last stroke.

Maximize area – Ctrl + Space

Maximizes the size of the area you are currently hovering over. Useful when you have a large number of areas open (timeline, reference, shading editor) and want to focus on the model itself at once.

Blender Circle – C

Turns the cursor into a circular brush, allowing you to “paint” a series of faces, vertices, or edges. This is useful when you want to quickly isolate certain parts of the mesh for selective expansion or specify vertex colors.

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Expand/reduce selection – Ctrl + +/-

This allows you to radially enlarge (+) or shrink (-) in all directions when front selection is made. This is especially useful when working with cylindrical objects, allowing you to “roam” the selection through the model.

Fixed UV Vertex – P

When you are in UV editing mode, you can fix certain vertices so that they can be repaired when the model is expanded again. Further expansion will then take their position into account. This is very useful for cleaning up UV coordinates.

Flip Brush Color – X

This allows you to switch between the two active colors in texture or vertex paint mode, just like in Photoshop. This is especially useful when you are calculating the outline between two colors to speed up your work.

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Free Rotation – R + R

If you want to place leaves or other random objects without a particle system and want to quickly change their rotation, just press R twice and you can rotate the objects nicely like a trackball. This makes randomization much easier.

Walk Navigation – Shift + F (Blender 2.8: Shift + ^)

A real feature in Blender is Walk Navigation, which lets you use the camera to move around the scene just like in a first-person game. You can use the WASD keys to move around and even jump.

Selecting links under the cursor – L

Once you have separated the grid using the seams (Ctrl+E), you can select the individual islands using L in face selection mode while hovering the mouse over them. This makes selecting larger parts very fast.

All of the Blender commands mentioned above are available in all variants of the Blender program. These commands also work seamlessly on devices running macOS and use the Cmd and Ctrl keys interchangeably. compatibility of Blender shortcuts depends on the program developers and can be provided or revoked at their discretion. You can visit the official Blender portal for a complete list of all shortcuts and hotkeys.

Regardless of the type of animation, the process requires specific knowledge, skills, hardware, and software to apply. Wingfox is a professional online digital art education platform where you can learn exactly the knowledge and skills you want. It has tutorials on all aspects of digital art, including character modeling, scene creation, and more. If you are interested in Blender art, please feel free to come and learn online. You won’t regret your choice.

How to Add Textures in Blender3.0

Beginners to blender often use the terms “material” and “texture” interchangeably because they both change the appearance of an object.

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